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Health Bonus: This is simple enough - it adds a certain amount of hit points to your character while equipped and non-broken. This is worthwhile only if you don’t need another type of enchantment on an Conan Gold item, but then extra hit points are never really a bad thing.
Skill Bonuses: This will add a certain amount of skill points to certain available skills, such as Defense. Don’t bother taking this unless you know you are severely lacking in something that you really need.
Damage Absorption: These do exactly what they say - they allow a certain amount of damage to be absorbed by the item a certain percent of the time. These are very nice to have especially at high levels, but also hard to find in a decent amount.
Resistance Bonuses: These will give you a bonus to your resistance to certain types of spells, such as Fire, Nature or Frost. These can be good when you are fighting a caster, but are of little use versus any type of fighter, ranged or melee.
Stat Bonuses: This is probably the most popular practical buff – basically this will add a certain amount of whatever stat you are trying to enhance to your item. Use this for Stamina and Strength boosts.
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